
#SERVER 2016 LICENSE PRICE WINDOWS#
Windows Server 2016 delivers powerful new layers of security along with Azure-inspired innovation for the applications and infrastructure that power business.Ĭustomers can choose from three primary editions of Windows Server, based on the size of the organization as well as virtualization and datacenter requirements: Yet what should feel absolutely real seems exactly the opposite – leaving me cold, as though I've stumbled onto a global-scale miniature train set, built by someone with too much time on their hands.Windows Server 2016 is the cloud-ready operating system that supports customer workloads while introducing new technologies that make it easy for customers to transition to cloud computing when they are ready.

Trees resolve across successive passes from childlike lollipops into complex textured forms. Pop down inside a major city centre – Sydney, San Francisco or London – and the intense data-gathering work performed by Google's global fleet of scanning vehicles shows up in eye-popping detail.īuildings are rendered photorealistically, using the mathematics of photogrammetry to extrude three-dimensional solids from multiple two-dimensional images. That's fun, but it's not as powerful as it could be.ĭespite the fact that it often gives me a stomach-churning sense of motion sickness, I've been spending quite a bit of time lately fully immersed in Google Earth VR. Google's vision is different: it just wants you to sort of play with the world. As the graphic below shows, those of you with servers boasting two or four CPUs, and 10 or 20 cores, will require "additional licensing."Ĭolumn I used to think technology could change the world. Redmond's already made moves in this direction on Azure, so per-core licensing for on-premises deployments means it should be easier to understand hybrid cloud costs. Microsoft's documents say the company is doing this to make cores the common currency when licensing Windows Server. Standard Edition provides rights for up to two virtual OSEs when all physical cores on a server are licensed (minimum of 8 cores per proc and 16 cores per server). Additional cores can then be licensed in increments of two cores (one two-core pack) for gradual increases in core density growth. Each physical server, including 1 processor server, will need to be licensed with a minimum of 16 cores, which is 8 two-core packs. Each processor will need to be licensed with a minimum of 8 cores, which is 4 two-core packs. The document goes on to explain how you'll be able to buy licences, as follows: Core licenses will be sold in packs of two licenses. The Standard Edition of Windows Server and System Center will license up to 2 VMs when all of the physical cores on the server are licensed. Licenses for servers with 8 cores or less per proc will be same price as the 2012 R2 two-proc license price.Ĭore licenses will be sold in packs of 2 for incremental licenses needed above the required 8 cores per proc. Dated December 2015, the meat of the document offers this description of Redmond's future licensing plan: The licensing of Datacenter and Standard Edition will move from processors to physical cores, which aligns licensing of private and public cloud to a consistent currency of cores and simplifies licensing across multi-cloud environments.



"Directions on Microsoft" chap Wes Miller tweeted links to a "Pricing and licensing FAQ" for Windows Server 2016 and System Center 2016 Standard and Datacenter Editions. Microsoft looks to be moving to per-core licences, rather than per-CPU licences, for Windows Server 2016.
